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The Web of Things (WoT) is a term used to describe approaches, software architectural styles and programming patterns that allow real-world objects to be part of the World Wide Web. Similarly to what the Web (Application Layer) is to the Internet (Network Layer), the Web of Things provides an Application Layer that simplifies the creation of Internet of Things applications.〔 〕〔 〕〔 〕 Rather than re-inventing completely new standards, the Web of Things reuses existing and well-known Web standards〔〔 used in the programmable Web (e.g., REST, HTTP, JSON), semantic Web (e.g., JSON-LD, Microdata, etc.), the real-time Web (e.g., Websockets) and the social Web (e.g., oauth or social networks).〔 ==Nature of Things== Research in the Web of Things usually considers things in the broad sense of physical objects. Things can include (but is not limited to) tagged objects (RFID, NFC, QR codes, Barcodes, Image Recognition)〔 〕 to Wireless Sensor Networks (WSN), machines, vehicles and consumer electronics.〔 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Web of Things」の詳細全文を読む スポンサード リンク
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